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Thread: Alien (1979)

  1. #31
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    Quote Originally Posted by Corpsey View Post


    Truly iconic
    I remember a great mod for the original Doom that had a whole new set of in-game sounds, and it used that "Game over, man!" sample when you died. Classic.
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  2. #32
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    I think that Alien (like Solaris) used that dirty, industrial feel for spaceships that hasn't dated as much as more gleaming visions of space. Probably a small part of it. Plus the facehuggers and the parasitical impregnation was simply a terrifying idea.
    Anyone see Inseminoid?


  3. #33
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    Quote Originally Posted by IdleRich View Post
    I think that Alien (like Solaris) used that dirty, industrial feel for spaceships that hasn't dated as much as more gleaming visions of space.
    I think that was one of the many missteps of the Star Wars prequels, we jumped back thirty years or so and suddenly everything was encased in chrome.

  4. #34
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    We all know how Alien (and probably bladerunner) wouldn't exist if it hadn't been for Jodorowsky's Dune? There's a bunch of articles about it online. Dan O'Bannon's book goes into it in detail...

  5. #35
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    Though on the other hand maybe it would have been clean thirty years before, then it got dirty for the actual ones. Or maybe I'm making excuses, I never made it through the prequels to be honest.

  6. #36
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    One of the many ways the prequels sucked was over-reliance on CGI for the space scenes, which weren't a patch on what was achieved in 1977 using models on wires and primitive analogue editing tech.
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  7. #37
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    2001 is an interesting one. It isn't really gleaming or rugged, just sort of clean and minimal, and it's aged remarkably well.

  8. #38
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    Quote Originally Posted by version View Post
    2001 is an interesting one. It isn't really gleaming or rugged, just sort of clean and minimal, and it's aged remarkably well.
    I think all the space stuff that has aged well - Solaris, 2001, Alien etc - did all the fx they could physically do and made a conscious decision not to try and do the stuff they couldn't manage. Star Wars is the exception where I believe they gambled on some technology coming together for the space fights and luckily it did.

  9. #39
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    Quote Originally Posted by version View Post
    2001 is an interesting one. It isn't really gleaming or rugged, just sort of clean and minimal, and it's aged remarkably well.
    I thought there was 2001-ish, or at least Kubrickian, feel to the set designs in Blade Runner 2049. Which was sonically and aesthetically excellent, I thought, but badly let down by an unengaging plot, over-reliance on action and explosions and Jared Leto's ridiculous pantomime villain.
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  10. #40
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    I still haven't seen 2049, I liked the look of it though.

  11. #41
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    I watched AVP: Requiem last night - strange film. The characters were as flat and poorly written as you'd expect, but some of it caught me off guard and seemed quite 'daring', namely that they showed a kid being killed by a xenomorph, a pregnant woman being impregnated by the hybrid followed by three chestbursters popping out of her and the military nuked the entire town, killing pretty much everyone.

  12. #42
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    Someone To Watch Over me is my favourite Scott. Very low key. I rate it higher than Alien or Blade Runner. Shame his oeuvre has so many bombs. His directing style suited the 80s aesthetic so much.

  13. #43
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    Apparently this is either shit or pretty good.


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