https://www.wired.com/story/mexico-h...-developments/
hm. maybe not pointless!!!
https://www.wired.com/story/mexico-h...-developments/
hm. maybe not pointless!!!
Last edited by Woebot; 21-03-2018 at 04:59 PM.
pointful
It's fun to identify the computer generated environment while you're in it & pretend to be in virtual reality, and then try and spot the odd logic gaps in spaces which have been architected on screens, sometimes you can catch a dodgy cut'n'paste transposed onto reality.
These cityscapes resemble computer renderings cos that's what they are, i suppose, just in the medium of bricks and mortar (or flatpack or whatever).
Is there something about Mexico city that makes it amazingly photogenic from the air though??
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interesting point sufi.
in a similar vein i'm always intrigued to notice shapes in car design which are a function of software tools. and as a historical flourish i should add that the "bezier" tool for defining curves was designed by monsieur bezier to help him specify the curves of the renault cars he was designing
https://en.wikipedia.org/wiki/B%C3%A9zier_curve
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