Well if thats the current fitness, then developers have to keep up with it, no?
As opposed to when the current fitness/cutting-edge was far less realistic looking.
Unless someone figures out an alternative direction to push the fitness, I don't see how it goes anywhere but toward increasing realism.
i've been watching films recently, after basically a decade of seeing hardly any. the assemblage has changed, ie, all the stuff that goes on behind the scenes has changed. i kind of wonder if it's also just that people have changed so much in that period as well, there is a sense i get of the voice of the internet in the heads of the directors, writers and so on. i watched a few episodes of this series Beef, it really felt to me like it was both preempting and responding to twitter discourses.As for digital realism is it not more a case of films/tv/games becoming a much more sprawling team-driven scenario?
I hate the way a lot of things look in modern media but as you move away from the auteur vision towards focus groups, writing rooms, 100s of digital fx artists, the harder it is to maintain singular vision surely