luka

Well-known member
A trend in digital music is that it's not music it's modelling it's more like Pixar or any computer graphics company where the focus is on solving technical problems. Because the push is still towards mimetic realism, like painting used to be
 

luka

Well-known member
Digital has always had the problem of flatness for instance, everything sounds flat so a lot of time is not spent creating the illusion of depth
 

luka

Well-known member
Fully modelled rendered shapes distinct and separated from their surroundings.
 

luka

Well-known member
It's closer to the kind of 3D animation @Matthew does for a living than it is to proper music humans like. At some point though someone clever will bring these techniques into actual proper music humans like
 

luka

Well-known member
There's no doubt the flatness of those digital environments was a technical problem which needed to be solved.
 

luka

Well-known member
It's not that it's a push for realism per se but it's a push for a more real physics, dynamics, 3D modelling and acoustic space
 

thirdform

pass the sick bucket
That Scotti Dee tune isn't so much for me but this one on Housupa recordings from Veteran Apple absolutely bangs, featured in my mix on Saturday. Bleep and bass reconfigured for the 2020s, machines learning nature. Def a future classic, ahead of all that hessle audio stuff.



Really quite amazing stuff.
 
It's not that it's a push for realism per se but it's a push for a more real physics, dynamics, 3D modelling and acoustic space
yea i think it's a push for the tangible and the extra sensory as a correction.... because we're losing that immersion of the senses in geographical space and environments

and CGI / sound design has been very innovative in these extra sensory fx. sounds or groups of sounds that feel like they're metaphors, an ad for a fetish object. jingles in advertising where there is a sonic accompaniment to to visual cuts in limited time, squeeze in the meaning. pops for lemonade and zooms for trainers and sploshes for wine etc
 
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luka

Well-known member
in some sense they're learning to recreate things which were baked into the old models but as you say it's not tied into strict reproduction you can go hyperreal with those ultra vivid pops and sploshes
 

thirdform

pass the sick bucket
Anyway I'm more into the sound which pursues this into digital music as a smashed laptop screen with flickering reflections.



What i like about this is how it quite literally simulates the already simulated. Like a laptop trying to replicate acoustics, but only based on simulations. That artificiality itself is fascinating.
 

Corpsey

bandz ahoy
I think it's weird you pick out that Scotti Dee tune cos to me it 1) doesn't sound particularly high tech, engineered, textured, etc. - it actually sounds quite basic. And 2) is clearly made for 'proper humans' to dance to in a club/party.

I think of stuff like SOPHIE and Arca when you talk about this phenomenon, which I agree exists. Stuff where the sound design is the main draw.
 
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