I was reading Slate this evening, and came across this paragraph:
"Prince of Persia—Ubisoft's adventure of a tower-climbing, cliff-jumping prince and his princess companion that posits that, yes, you actually can craft a romance in a game. The slowly developing flirtation of male and female lead don't get in the way of all the less-sentimental climbing and monster-killing the developers needed to put in the game to keep the player's thumbs and lizard-brain engaged."
This touches on stuff which has been sliding in and out of some other discussions. It also touches, intriguingly, on David Icke's theory that lizards are running the world. (this theory last seen in the Minnesota Senate Race Recount: http://minnesota.publicradio.org/di..._would_someone_for_the_lizard_people/?refid=0)
Perhaps lizard people - that is, captivated lizard brains - really are running the world, via the channel of our engaged attention spans...
"Prince of Persia—Ubisoft's adventure of a tower-climbing, cliff-jumping prince and his princess companion that posits that, yes, you actually can craft a romance in a game. The slowly developing flirtation of male and female lead don't get in the way of all the less-sentimental climbing and monster-killing the developers needed to put in the game to keep the player's thumbs and lizard-brain engaged."
This touches on stuff which has been sliding in and out of some other discussions. It also touches, intriguingly, on David Icke's theory that lizards are running the world. (this theory last seen in the Minnesota Senate Race Recount: http://minnesota.publicradio.org/di..._would_someone_for_the_lizard_people/?refid=0)
Perhaps lizard people - that is, captivated lizard brains - really are running the world, via the channel of our engaged attention spans...